See larger version for more detail I've been playing with the idea of doing some big printed versions of some of these works. Looking for a Glicee Printing service in Belgium was the easy part (although i have the impression most printing services overhere haven't heard of this yet). Scaling my works to higher resolutions (10000x10000) is the mindbender. I've been 'mousepainting' in realtime, so along the way i developed a workflow which is rather direct and comfortable. Scaling things up is causing latency in this workflow, imagine you had to wait untill the paint is dry before you can place another stoke. So how to solve this? The other day we had a little discussion on this topic and Wblut came up with the idea of pre-recording mouse-gestures, which are then rendered to a bigger resolution. The image above is a testrun using this pre-recording methode. I still paint on a small resolution (eg 2500x2000), but record mouse-gestures, scales, colors,.... Once the small version is ready, i scale up the canvas & recorded data, which is then used to render the final image. Downside to this method: it takes a while to render the final image. Still doing some tests on that, but hopefully it will produce the results i want without having to change my workflow.